I know we're sounding like a broken record here, but where's the Manila folio? In a previous strip you said it should be out EARLY July, and it's now the middle of August. I don't mean to be a jack-ass but we all are a little on the edge of our seats, being VERY patient. But like all things, it has it's limits.
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Apologies for sounding like a broken record...
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Why are you suprised that furries, known for such things, have dropped the ball on another project they likely got bored with? I wouldn't be at all surprised if the art was done months ago, but some friend of a friend of a friend layabout gamer just "oops, forgot to format and get it together" or some other excuse.
When do furries EVER meet deadlines, seriously?
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Originally posted by 2jeff4gordon View PostI know we're sounding like a broken record here, but where's the Manila folio? In a previous strip you said it should be out EARLY July, and it's now the middle of August. I don't mean to be a jack-ass but we all are a little on the edge of our seats, being VERY patient. But like all things, it has it's limits.
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Originally posted by buggy_dream View PostWhy are you suprised that furries, known for such things, have dropped the ball on another project they likely got bored with? I wouldn't be at all surprised if the art was done months ago, but some friend of a friend of a friend layabout gamer just "oops, forgot to format and get it together" or some other excuse.
When do furries EVER meet deadlines, seriously?
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Originally posted by Skunkworks View PostNope, I'm the only person working on the folio. I handle the artwork, the layouts, the colors, the scans and clean-ups, yadda yadda yadda. Jim doesn't even know what's in the folio since he hasn't seen the entire thing! As for it taking awhile to complete, you ARE aware that I only draw anthro stuff in my spare time, right? I work as an artist for a living, and sometimes little side projects take longer to complete as a result. (Case in point: I've only completed 2 full-color pictures of my own anthro artwork in the past year. I used to churn out 50-75 pictures per year). The folio will be available at MFM in a couple weeks.
First rule of that is that making promises and release dates you can't keep (by half a year) pisses off potential customers and loses sales.
And if you can't meet a deadline? COMMUNICATE. There was an utter failure of communication here, just repeated "Coming soon, coming soon, coming next month" since May.
I think you've lost a lot of sales, since you've lost all the original excitement people had for the folio.
The idea of selling a product you've generated hype about is to strike while the iron is hot. Not after the iron is cold, been stored in the attic for years and sold to an antique store.
And honestly, your sales at a con are going to be a pittance. With the current market, if you launched the digital download on the same day the physical one was released, announced that it would be released on that day AND met that deadline, even a few hundred people buying the download is about $3000. If you've announced it ahead of time, the first-day sales will make up for the inevitable piracy a couple of days later. If you don't get the digital up quickly, someone who buys it at the con will scan it and put it up on one of the Russian sites, and then nobody will buy the download. Opportunity totally lost.
Nobody I know buys paper anymore, everyone wants digital, it wastes less space and it's more discreet.
This could be quite profitable for you if you reasonably meet the deadlines and court the larger audience with digital downloads. But you have to either meet deadlines or communicate with your customers.
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Originally posted by buggy_dream View PostYou might work as an artist, but you're certainly not adept at marketing.
First rule of that is that making promises and release dates you can't keep (by half a year) pisses off potential customers and loses sales.
And if you can't meet a deadline? COMMUNICATE. There was an utter failure of communication here, just repeated "Coming soon, coming soon, coming next month) since May.
I think you've lost a lot of sales, since you've lost all the original excitement people had for the folio.
The idea of selling a product you've generated hype about is to strike while the iron is hot. Not after the iron is cold, been stored in the attic for years and sold to an antique store.
And honestly, your sales at a con are going to be a pittance. With the current market, if you launched the digital download on the same day the physical one was released, announced that it would be released on that day AND met that deadline, even a few hundred people buying the download is about $3000. If you've announced it ahead of time, the first-day sales will make up for the inevitable piracy a couple of days later.
Nobody I know buys paper anymore, everyone wants digital, it wastes less space and it's more discreet.
This could be quite profitable for you if you reasonable meet the deadlines and court the larger audience with digital downloads. But you have to either meet deadlines or communicate with your customers.
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Originally posted by Skunkworks View PostIn a sense, the "Manila" folio is technically my last portfolio (and it'll be my first new digital folio)!
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*Schooling in patince needed.*
Well I don't really want to state what should be common knowledge, hence stir up a pointless discussion, stating my dislikes for how everything has to be a top-tuned managed business. How people should do a crappy job just for the satisfaction of meeting a fictive/imaginary deadline, or competing with prices of underpaid workforces, who doesn't know better, but who're just happy to have a job...
...But.
Good products take a little time. Especially when it's a spare time-project, and one has to make a living with a day job, which can be hard enough with the job-market being as it is at he moment. Then throw in time for family, friends, other interests (like living and breathing). Then making a page for CnC 'bout once a week, maybe even some off-time for doing absolutely nothing (but living and breathing that is... also known as that funny foreign concept you might have heard of... called "vacation").
What I'm saying is: we should be thankful for the time Jim puts in making such beautiful art for us each week (and now also a new portfolio, Yay!), he's not an electronic printer who just cranks out page after page of stuff a second.
Art takes ideas, planing/composing, sketching, drawing, redrawing (redrawing, redrawing and redrawing), inking, scanning, (sometimes) coloring etc. It's hard work and is in this case a one-man-spare-time-activity (not a job).
Everyone who've seen Jim's art, knows it's worth waiting for, worth buying, worth hanging in your f***ing living room (only to be taken down on the rare occasion of prude visitors).
So what if it may loose a few costumers (and I don't want text-book answer on sales-and-marketing, commercial-value-estimating, time-to-market-calculations etc. this is a hobby-project, not a full-time job), those who knows what good art is and what it takes for being produced, will wait for it and will buy it.
Everyone who does not... well it's just their loss.
Show a little patience and appreciation for a hardworking artist.
Damn! I meddled and ranted, even though I really didn't want to stir up trouble.
Well I could just avoid hitting the "submit reply"-button and then no harm is.... whooopsy.
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Originally posted by Protoon1 View PostWell I don't really want to state what should be common knowledge, hence stir up a pointless discussion, stating my dislikes for how everything has to be a top-tuned managed business. How people should do a crappy job just for the satisfaction of meeting a fictive/imaginary deadline, or competing with prices of underpaid workforces, who doesn't know better, but who're just happy to have a job...
...But.
Good products take a little time. Especially when it's a spare time-project, and one has to make a living with a day job, which can be hard enough with the job-market being as it is at he moment. Then throw in time for family, friends, other interests (like living and breathing). Then making a page for CnC 'bout once a week, maybe even some off-time for doing absolutely nothing (but living and breathing that is... also known as that funny foreign concept you might have heard of... called "vacation").
What I'm saying is: we should be thankful for the time Jim puts in making such beautiful art for us each week (and now also a new portfolio, Yay!), he's not an electronic printer who just cranks out page after page of stuff a second.
Art takes ideas, planing/composing, sketching, drawing, redrawing (redrawing, redrawing and redrawing), inking, scanning, (sometimes) coloring etc. It's hard work and is in this case a one-man-spare-time-activity (not a job).
Everyone who've seen Jim's art, knows it's worth waiting for, worth buying, worth hanging in your f***ing living room (only to be taken down on the rare occasion of prude visitors).
So what if it may loose a few costumers (and I don't want text-book answer on sales-and-marketing, commercial-value-estimating, time-to-market-calculations etc. this is a hobby-project, not a full-time job), those who knows what good art is and what it takes for being produced, will wait for it and will buy it.
Everyone who does not... well it's just their loss.
Show a little patience and appreciation for a hardworking artist.
Damn! I meddled and ranted, even though I really didn't want to stir up trouble.
Well I could just avoid hitting the "submit reply"-button and then no harm is.... whooopsy.
I believe you've just answered for yourself why almost all creators of anthro art work "day jobs" for not much money instead of having the drive to be successful entrepreneurs with their creativity.
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Originally posted by buggy_dream View PostI believe you've just answered for yourself why almost all creators of anthro art work "day jobs" for not much money instead of having the drive to be successful entrepreneurs with their creativity.Cheetah - TJA Productions
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Originally posted by 2jeff4gordon View PostEverybody forget this coversation. All it did was cause trouble. My greatest apologies to both Jim's, I never expected this to turn into a digital brawl like this. There is no need to continue this any further.
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Originally posted by buggy_dream View PostI believe you've just answered for yourself why almost all creators of anthro art work "day jobs" for not much money instead of having the drive to be successful entrepreneurs with their creativity.
As such, rather than waste my time with a market such as that, I decided to focus my attention and skills on mainstream material. To date, I've drawn and sold numerous originals and prints of landscapes, portraits, and other "normal" artwork, and have also had the good fortune to have many of these jobs branch off into interesting, and sometimes lucrative, side-jobs. These include designing and producing custom work for motorcycles, businesses (logos) and commission portrait work. I've also produced artwork for one of a series of seven children's books, obviously done under a pseudonym since this fandom is rife with unsavory individuals who imagine they have an axe to grind.
Apparently, I decided to branch out and do something a bit more productive than anthropomorphic work, contrary to your statement. Not all artists may be driven to step outside the bounds of their hobbies, but then, there aren't a whole lot of "furry" artists whom I've seen capable of drawing backgrounds, animals, humans, and other such things without relying upon Photoshop filters, Google images, and "reference photos".
I suppose if they actually decided to better themselves as artists, they too could continue to do what they enjoy, and make a living off of it. It just depends on whether or not they are willing to put the time and effort into it. Too many like the attention they gather by producing low-quality work in a fandom which seems to focus almost exclusively on porn. Sadly, this sort of behavior is what is holding them back from doing more with their talents and abilities.
TL;DR version - If anthro artists would cease focusing on porn and various absurdities, and decided to challenge themselves as artists rather than rely upon lazy tricks to fill in the parts of pictures they cannot draw, they would have a good head start on doing something more profitable and long-term with their talents. Some artists do, but the vast majority do not.
Just my two cents on the matter, man.
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Unlike some people, we both now the financial cards. It takes time to do something the correct way instead of just rushing it a doing a poor job. Like restoration, it's better to pospone the client and sell him a good structure than to throw a couple of tacks, paint it, and sell it a unsave vehicle. I had an employee that way, he only lasted a couple days. Point is, things don't always meet the preferred deadline so you just have to work with it. I should've fiqured that before I posted the thread.
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